My problem is how can I get .sav file after packaging shipping file.
My idea is make a template Project.
And Another project B is made By this template.
I can do saving operation to generator .sav file.
In Project B, I can use the .sav file.
My problem is how can I get .sav file after packaging shipping file.
My idea is make a template Project.
And Another project B is made By this template.
I can do saving operation to generator .sav file.
In Project B, I can use the .sav file.
I don’t think it’s possible to package a save game with the distribution.
The easiest thing to do, is to write the save file from the game when it first runs.