.Save File Migrate

My problem is how can I get .sav file after packaging shipping file.

My idea is make a template Project.

And Another project B is made By this template.

I can do saving operation to generator .sav file.

In Project B, I can use the .sav file.

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I don’t think it’s possible to package a save game with the distribution.

The easiest thing to do, is to write the save file from the game when it first runs.