Save config doesn't work on Android

Hi,

I’m using UE 5.4, with minimum Android SDK 26 and target Android SDK 33. I’m trying to save config values in the GameUserSettings.ini via UCLASS(config = GameUserSettings), but using UObject::SaveConfig() doesn’t seem to create any file. I’d expect it so save it to the internal files dir, like the login ID for example. It’s works without any problem on Windows, Mac and Linux, but something seems wrong on Android. The path also relative on Android instead of absolute, maybe this is the problem here?

How can I fix this?