Samsung HMD Odyssey support in 4.21?

Well just by pluging in samsung odyssey and running UE4 i don’t see much of support for windows mixed reality headsets.

I got my samsung odyssey 1month ago. I have tryed to make it work on 4.20 and now on 4.21. it seams that it is not out of box solution on what i was hoping on.
I am new in UE4 so most likely there is some plugin that i needed to download to make it work! (If so please let me know ), but for now it is not working correctly for me.
VR editor is not working and VR preview have some problems with tracking+ you bet only htc vive controlers.

Does anyone have goid experience with samsung odyssey in UE4 and if yes, could that presone share a basic setup guide for beginner like me, please?

Anyway i got device for archviz and for now it works fine in enscape and almost okay in twinmotion. Device by itself is awesome. A lot better than anything else in market. You can take it with you and laptop o clients office not like vive.
I just Hope to make it work in UE4 soon.

Thats my beginners experience so far.
Hope it is useful