Is there any way for an Opaque lit Surface to sample the colors behind it from Viewport perspective?
Not possible for opaque materials as far as I know.
Ok thanks. Not sure I know how to with a translucent material, are there many tuts for this?
Is there any way for an Opaque lit Surface to sample the colors behind it from Viewport perspective?
Not possible for opaque materials as far as I know.
Ok thanks. Not sure I know how to with a translucent material, are there many tuts for this?