i used same shader but in different project, instead of it look same , it shows different why ?
Can you click on the output node and then show the details of both?
output node means ?
i use vr template for the both material
Ok, you might try just plugging in the red channel here
but it is strange that it looks translucent. Are there any other settings you have tweaked, or is this a default material?
i tried with joining the each and every node with trail and error, checked the project settings, but i got same results
dont know where exactly where i am wrong.
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this is just default material
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Have you turned on forward rendering in the project settings? It could be related to this