same shader in different project, but looks different why ?

i used same shader but in different project, instead of it look same , it shows different why ?

Can you click on the output node and then show the details of both?

output node means ?

i use vr template for the both material

This node, otherwise you’re not actually showing the settings


see this, result is same

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Ok, you might try just plugging in the red channel here

but it is strange that it looks translucent. Are there any other settings you have tweaked, or is this a default material?

i tried with joining the each and every node with trail and error, checked the project settings, but i got same results
dont know where exactly where i am wrong.

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this is just default material

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Have you turned on forward rendering in the project settings? It could be related to this