I’m excited to share my latest work, a short cinematic rendering created with Unreal Engine 5.3. I used the new material VDB, actor core mocap and metahuman animator features to create realistic and immersive scenes. I also used DaVinci Resolve for final coloring and editing. I hope you enjoy watching it as much as I enjoyed making it. Please let me know what you think and feel free to share it with others. Thank you!
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