So im using 5.6 and when i enable nanite “build data” it breaks my RVT display if i have anything hooked up to the displacement… even a solid color value with no texture. My goal was to make a seperate RVT just for displacement but i cant even get it working with a solid color in 5.6…
First screenshot is non nanite terrain using rvt.. And the second is the result if i do build data to nanite while anything is hooked up to displacement. Any idea if this is a bug or if im doing anything wrong?