Running multiple nodes at the same time?

I recently started using Unreal and i searched everywhere but i can’t find how i could run multiple execs at the same time (basically splitting one wire into multiple wires)
I know there is DoOnce MultiInput but it requires a “Reset” (which i can’t trigger because i would need more node wires to do so and oh lord…)

Hi, use a “Sequence” node.

Yep, like chrudimer said, the Sequence node is what you’re looking for. If things start getting messy, remember you can collapse blocks of nodes down to functions too! (Or bite the bullet and use C++ because it’s a lot cleaner :rolleyes:)

[Solved] Thanks to chrudimer (i have no idea if UE4 forums has a “mark as solved” button so sorry)