Hi All im building and automated build script for my team so every night it will make a new build, when the script gets to this line call %EditorPath% %ProjectPath% Map_Greybox_2 -AutomatedMapBuild CLDesc="Rebuilding Map_Greybox_2 map" UseSCC=False
It starts the build lighting then the after a few seconds the Editor crashes and I have no idea what is causing it.
We are using Perforce as source control.
Any suggestions or a different way to build lighting automatically would be appreciated.
"In order to build lighting by command line use the following structure to set it up as a basis:
UE4-Editor.exe [Project Folder Path] -run=resavepackages -buildlighting -MapsOnly -ProjectOnly -AllowCommandletRendering -Map=[Name of map]
The -Map=[Map Name] can be dropped if you want it to build all the maps/levels available in the project."
This work for us. Make sure that you check out map files that you want to build. Read only map files are skipped.
I will have to ask our level designer, as most of our levels are still in grey box i donβt think we have any in the levels, but i will get some in and test.