Running an UE4 application on AWS G4 powered by Tesla T4

Hi there,

I’m trying to run an UE4 application on an AWS G4 ec2 (g4dn.2xlarge) instance powered by Tesla T4 to stream it using PixelStreaming and I get poor results.

The application works in slow motion, when I connect to the stream I get about 24 fps.

It worked fine on my workstation and I got about 50-60 fps.

Note: both cpu and memory usage are relatively low (50% and 20%).

Any thoughts?