RunEQSQuery deprecated?

oh, i actually didnt see it was selected on the dropdown. my guess is that its running the EQS and getting stuck cause theres no value and its not resetting.

i would use a setup like this, this way, the EQS will run as service and autoupdate, pretty much like running it in parallel. not sure how much it affects on perfomance tho.

also, the 2nd screenshot is an example for other guy who wanted an AI that moves to the player and does something, this is pretty much the same. More screenshots with details here https://answers.unrealengine.com/questions/343564/parallel-execution-in-behavior-tree.html

EDITED:FIXED the order of the screenies.
2nd EDIT: i just realized your EQS is setting the key to Target, but you are trying to move to Player.