Hi!
Is it possible in UE to make one material give RTX reflections and transparency?
That is, to do this trick within one material (not the whole scene)
For example, make RTX reflections only for glass in the scene
Hi!
Is it possible in UE to make one material give RTX reflections and transparency?
That is, to do this trick within one material (not the whole scene)
For example, make RTX reflections only for glass in the scene