Command line flag for running DX12 (verified UE4 is running DX12)
Raytracing Enabled for my project
System has a RTX 2080 GPU
That being said…it doesn’t appear that raytracing is actually working. I don’t have Raytraced shadows (#1 & #2) and I don’t see the raytracing debug view (#3).
After running Win + R = winver , it appears that I was running build 1803 (OS build 17134.706). After reading the documentation, it looks like the minimum requirement is build 1809. After manually forcing the update, it appears that all the RTX features in UE4 are re-enabled.
Yes. It appears that if you’re running a Win10 build prior to 1809, some of the Raytracing settings will appear in engine, however, they won’t actually work. You have to run Win 10 build 1809 (or later).