RPG Engine

Thank You for the prompt response.

I ask this question because I’m using a Multi-perspective Camera System, which requires spawning Projectiles from the Barrel of the weapon to shoot from any perspective as seen in this video.

Homing Missile and other forms “smart navigation” help with projectile steering, i also use a visible laser sight / reticle for visual aiming assistance.

I would like to insert a branch to optionally select spawn only from weapon’s barrel. Where do I go to add the blueprints to do this? Any and all assistance is appreciated.