RPG Engine

Work continues!
Now I have started creating a plugin in which I will implement some functions in C++ to improve the performance of the project. The project will not be converted to C++ type, but you will be able to connect the plugin, perform several actions and increase performance by using the functions I have written (you will not need knowledge of C++).

P.S. There are no performance issues in the project, but I would still like to optimize some things even more using C++ :saluting_face:

1 Like