Hi all,
so when I rotate my actor’s y-rot. by 180 degrees, it sometimes rotates the x/z instead and sets it to 179.99…
Here is a picture
Although this doesn’t really affect my game too much it is mildly annoying.
Is this a glitch or bug?
Hi all,
so when I rotate my actor’s y-rot. by 180 degrees, it sometimes rotates the x/z instead and sets it to 179.99…
Here is a picture
Although this doesn’t really affect my game too much it is mildly annoying.
Is this a glitch or bug?
Hey ShrewGlue,
This is a known and reported issue, however, from what I’ve been told this is actually something is caused by float point error with C++ and not specifically the editor. Not completely sure since I’m not a programmer.
Thanks for reporting though!
Tim