Rounding errors

Hi all,

so when I rotate my actor’s y-rot. by 180 degrees, it sometimes rotates the x/z instead and sets it to 179.99…
Here is a picture

29346-capture.png

Although this doesn’t really affect my game too much it is mildly annoying.

Is this a glitch or bug?

Hey ShrewGlue,

This is a known and reported issue, however, from what I’ve been told this is actually something is caused by float point error with C++ and not specifically the editor. Not completely sure since I’m not a programmer. :confused:

Thanks for reporting though! :slight_smile:

Tim