I tried a simple division and the safe division (sometimes I need to divide by 0 in my function). I watched all the values. The problem is outside the divide node.
Oh, I suspected that… I don’t need a great precision at all so I would like to clean it up.
Can you tell me what is your best method to clean the float in blueprint?
Well i don’t normally just clean it up, unless i want whole number, then i use ceil or floor. Normally i just do checking on the first two part of the float after the decimal, ie in your example, i would be comparing just 17.44 and ignoring the other stuff.
Ok I see. But If I try to round with decimals it is for display purpose. There is a simple way to keep only some decimals, other than string edition (split and co)?
Thank you!