Round Transition, blue sky issue

Summary

This happened after one of the latest update to UEFN. Between round transitions game puts player character in a empty blue sky with axe tool in hands while relocating to player to closest spawn pad.

Previously relocating screen was pure black and it wasn’t obvious like this.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

place several prefabs to scene
make game 2 rounds
add trigger device and end round when triggered.

Expected Result

Black Screen and “Relocating” text on lower right corner.

Observed Result

Blue Sky , tool in hand

Platform(s)

Windows

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