Summary
When no players are alive and nobody is respawning the round ends. There is no way to prevent this. I think this should be an island setting. This breaks my game sometimes.
For example we have a 1v1 map with 1 spawn per player. One player elims the other player and we play like a 5s winscreen. If the remaining player leaves during that 5s when the other player is out of spawns the round ends and my logic that respawns both players after the 5s winscreen never plays.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Create an empty map with island setting: Spawn Limit: 1
- Put down a damage volume device and set it to elim player on enter
- Start the game
- Enter the damage volume.
- The round ends
Expected Result
It should not end the round.
Observed Result
It ends the round when nobody has spawns left
Platform(s)
PC
Island Code
6570-5231-1418
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Additional Notes
This logic made sense in creative 1.0 where you did not have verse respawn function. But these days many maps have spawn limit of 1 per player and respawn the players every fight. This should be an island setting to prevent the round from ending. It happens a lot in my game if players leave during win screen. See video