Hello to Everyone… ( ask you sorry for my english in advance )
my problem could be simple for you ( and i hope be )
I use a first person camera… and when i pick up an object it will appear in front on camera to be examined.
i use MOUSE_X axis ( from axis mapping - Input ) to controll the “YAW” and MOUSE_Y axis to controll the “PITCH”.
everything works great but…i want my object could turn ( pitch ) always in the direction of camera.
when my object turn on “yaw” the axis turn with it so…the pitch change direction too PIC2
maybe the pics can help…
i just want to be able to rotate ( pitch ) always in the camera direction ( like pic 1 )
thank you to everyone in advance