Rotation cylinder

How to rotate a cylinder so that it passes between two points ?

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It’s called “set actor rotation” in blue print,maybe you could find something similar in CPP?

Thanks but it not so simple , I do Zipline and try to do in onConstructio try calculate static mesh rotation beetwen two point

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I don’t know that. :grin:

With delta time and Frotaror if you want it to spin real time.
You can create speed variables for delta time function and use fvector and frotator within the delta time function, there are various ways, so you should search for that online

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