Rotating Problem with Physics Movement when Pawn hit something

Hi, i have created Pawn with Physics movement and The Pawn is controlled by Adding impulse in particular direction and i have one little problem, when Pawn hit something then its rotating itself and when you check the details panel then you can see that Pawn changed its rotation but when you print in (for example in Event Graph) then its saying different things. I Recordered video to show you this problem better.

In Player Controller I control the rotation

Pawn Settings
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Camera Settings
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