Rotate to Surface Normal Issue

Hello everybody!


I’m trying to use the UE’s functionality “Rotate to Surface Normal” with UEFN, it works for common static meshes I imported and placed into my map but if I try to use it with Fortnite assets, it snaps the actor to the surface but it doesn’t align it to the surface normal.

Anyone knows a way to enable it? It’s very useful when placing props or small objects around.

Thank you so much!