Rotate Root Bone - where is the roll option? we have pitch and yaw but no roll? how?

so i have this animation that has the rotation messed up after re targeting. I’ve got this idea of using the rotate root bone node to fix it. It works, i can rotate it. but not in the position I need. Because I don’t have the roll option :sob: :sob: :sob: :sob:

Annotation 2022-07-07 164251

I don’t even get it, what is this, why there are only two values not the normal three x y z ?

Can I use something else instead?

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I did not found an explanation for the “rotate root bone” missing input but I’ve found a solution using the setup bellow. If anyone needs a solution in the future for something similar I’m posting this

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