Hello everybody. I am bad at Math (too bad for development) and i am having a problem with this simple(?) problem. Let’s say there is a safe or some other similar object and player would need to rotate the handle. What i want is, when player interacts with the object, it would start rotating same amount as the motion controller is rotated, while player is in interacting mode.
I looked up the tutorial series that i found here. There were many interactions, but i could not find this one. I guess, it would be simple, if i understood the Cos/Sin easily, but for now, i’m not so good with them. Any idea where to start cracking this? Any help would be appreciated! Thanks.