Hi there, For my top-down project, I added WASD walking and Right click camera rotation. However, even if I change the direction of the camera with the right click, when I press W it goes upwards, not where I turned.
I’m trying to explain are attached, can you please help?
Would you mind sharing your blueprints so we can see what you are working with? In the meantime, check out this thread that goes over the issue you are facing!
Have you taken a look at the Third person character template? It has a similar set up to what you already have. You will need to reference the camera, get the camera z rotation, and plug it into the z (yaw).