Hi, I have a particle effect with a beam emitter among others. I need to rotate the beam in cascade to point vertically up in cascade along the Z axis. The ‘Emitter Rotation’ in the ‘Required’ tab of the beam emitter don’t seem to do anything.
Oh mate I did this like aaaages ago. I believe I rotated it using some X Y Z values inside the properties for the the beam. I’ll have a look when I get a chance and let you know if you’re still stuck.
Oh mate I did this like aaaages ago. I believe I rotated it using some X Y Z values inside the properties for the the beam. I’ll have a look when I get a chance and let you know if you’re still stuck.
I’m stuck I have a beam bent using tangents. I’d like the beam to maintain its shape while spinning around the central axis (x). I’m thinking I have to use the orbit module, but I’m not having any luck.