So I was using a timeline node to and move objects. But I realized that I would rather have the ability to set the time it takes to get from point A. to Point B. It seems I can’t do this with a timeline node as the time is set in it. Also after having tried to multiply or even add time to the output of the curve float from the timeline.
I also can’t use delta time. This leaves me with I believe realtimeseconds. So how can I go about using that with a custom time input and a custom curve to set how long it takes for the actor to finish its transformations (rotate, scale, move)?