I have a sublevel where I spawned an actor, I want to rotate, transform the actor from the streamed level using actor onclicked events and also using UMG with valuechange properties but I cannot find a way to that.
I have a sublevel where I spawned an actor, I want to rotate, transform the actor from the streamed level using actor onclicked events and also using UMG with valuechange properties but I cannot find a way to that.