I’ve just completed my first major Unreal Engine 4 project, and I thought I’d share it here!
It’s an homage to one of my favourite games, ‘Bully’ by Rockstar Games. I’d love to see a second game in the franchise, so I figured it would be a fitting project. It serves as a demonstration of prop art skills, as I’ve made everything in the scene from scratch.
I’m really pleased with how it has turned out. I’m currently working on some production breakdown sheets for my university brief. If you have any crit for me to consider in the future, fire away!
There’s also a few more screenshots on my website.
Good spot! I think I thought they’d be less significant within the scene, but now that you say it I think they could’ve done with more resolution. Thanks for the tip!
I’m now working on an Art Book as part of my university project assignment, and I thought I’d share it here. It basically aims to explain some of my methods for particular props.