Rocket Racing vehicle sounds are too loud and distorted when entering, drifting and boosting after a drift

Summary

The Rocket Racing vehicle spawned by the Rocket Racing vehicle spawner plays broken audio. The sound played on entering the vehicle, the drift sound and the post-drift boost sound are all far louder than the rest of the game mix and sound wrong; the drift sound is partially high pitched. Drifting and boosting are core actions of this vehicle, so the broken sounds play constantly while driving.

Video (warning: loud audio):

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Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. In a UEFN island, place a Rocket Racing vehicle spawner and leave its settings at their defaults.
  2. Start the game and enter the spawned Rocket Racing vehicle.
  3. Drive, drift through a corner, then release the drift to get the post-drift boost.

Expected Result

The enter, drift and post-drift boost sounds play at a normal volume and pitch, in balance with the rest of the game audio.

Observed Result

The enter, drift and post-drift boost sounds are all much too loud and sound distorted. The drift sound is partially high pitched. The post-drift boost plays some strange sfx compared to the sound that can be observed when driving through a boost pad. Many of these sounds are not audible when airborne.

Platform(s)

PC (Windows)

Additional Notes

Observed on 2026-09-17 on Fortnite Release 42.20. The sounds were correct in earlier releases; the issue may have started with 42.00, but we have not confirmed the exact release. Internal bug database reference, for matching any follow-up to our records: ZUDK30.

FORT-1154657 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.