Rocket Racing Players Kicked to Lobby

Summary

30 mins into playing my rocket racing map, players are kicked to the lobby even if actively playing. There used to be a setting to adjust the overall time limit for the map which is also gone now. This is leading to about 10k players a day not getting to complete my map and probably other rocket maps as well.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Matchmaking

Steps to Reproduce

Create a rocket racing speed run map (may also be an issue for lap map, haven’t tested that). Try to play for 30 minutes it will cut you off and kick you to lobby.

Expected Result

Players should be able to continue to play if they wish.

Observed Result

Players are kicked

Platform(s)

All

Island Code

7974-0320-8229

Additional Notes

This makes it almost impossible for Rocket maps to be competitive in Fortnite. Even if all of the players stayed for 30 mins that just barely a decent playtime for the ecosystem. I created a 100+ level map that keeps players engaged but --10k players a day are getting kicked and can’t finish it.

Also new speedrun maps limited to 7 minutes max, with no way to change. Meaning speedrun maps cannot get anywhere near playtime compared to competitive races and therefor less variety content within rocket racing maps.

I just confirmed this issue started on June 13th/14th crossover. I checked my session length analytics for when the 30 minute stop started and here is an example confirming that clear drop from a 17-18mins playtime down to 15 when it started.


The status of FORT-811622 incident has been moved from ‘Needs Triage’ to ‘Closed’. Resolution Reason: ‘Duplicate’

The status of FORT-811623 incident has been moved from ‘In Progress’ to ‘To Do’.