Rocket Racing Checkpoints are BROKEN

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Creative

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Summary

I am creating a rocket racing map and 4 out of my 18 checkpoints spawn you in the complete wrong direction. So if you die after passing that checkpoint, you have to do a full 180 degree turn when you respawn. It makes the game UNPLAYABLE. There is no documentation on why this occurs and I have no idea why this occurs. Someone please help. Thanks

Steps to Reproduce

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Expected Result

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Observed Result

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Platform(s)

PC

Island Code

N/A

I have found a solution that seems to work. Rotate your checkpoint forward 1 degree and its fixed.

I figured out solution for this: turn on the spline number in track options and then it will label you with each spline number, make sure that your track is going in the direction of the splines. for example splines will go like 1,2,3,4 and you need to place your start and checkpoints in that direction of the track. You can’t have track direction opposite of how you built it or it will spawn you in the wrong direcion!