Rock Boulder Large A turns purple at and below Z = 0

Reference ID


Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?



When clearing or resetting “Rock Boulder Large A” texture data, the material will fade to a deep purple when approaching sea level and stay purple below sea level. It’s probably just an artifact from its time on the Asteria BR Island.

Steps to Reproduce

Drop the prop into a scene, lower it to z=0, and reset or clear the texture data property. Result should be the same with “TD_Asteria_FrozenRockCliff_02”.

Expected Result

Prop will be purple below z=0

Observed Result

The portion of the prop approaching z=0 is magenta, and the portion below z=0 is fully purple.


Windows 10