RMAMirrorAnimation

Porfavor, tente exportar a animação original “não espelhada”, me informe se obteve sucesso, não houve qualquer relato com exceção ao seu sobre esse problema, pode ser que seja um caso “isolado”, se assim for devemos continuar o suporte via e-mail.

Email: RafaelMAlmeida@outlook.com.br

obrigado pela primeira resposta, ao ler o LOG vi onde estava o erro! Resolvido o poblema.

Estou feliz em saber que conseguiu resolver seu problema, por favor quando possivel avalie o plugin na pagina do Marketplace.

Hello, I’ve purchased this plugin and testing now. It seems to work well on Epic Mannequin. However my own character does not work properly. When my retargeted animation mirrored, shoulders, arms, legs are twisted. I changed bone config, axis, tolerance but still twisted. How can I fix this?

Hello Imcommi,
Please send me an email to continue the support through there.

Thank you.

Can I mirror across any axis? e.g. I have a “get on ladder pose” that I want to flip across the X axis…

Hello,

Yeah, I’m not sure of the result you intend to achieve,
but the plugin allows you to have total control of each bone,
you can mirror each bone on an axis of your choice.

Thank you,
RMA.

Could you please demonstrate how to do this.

Hello,

The “NotRuntime” method is when the animation is mirrored and the data are saved to disk, not requiring any calculation to mirror the animation while the game is running, as this is already saved on disk. The video below shows how to do this.

Video

Thank you,
RMA.

Hello,

This video demonstrates the mirror animation InPlace. Not root motion.
I’m asking you to demonstrate mirror RootMotion animation. Preferably with the character’s movements at different angles.

Hello,

Below is a video showing the results of the RootMotion after being mirrored.

Thank you,
RMA.

Hello. I don’t know if its just me but im having some issues mirroring animations with Ik foot, after the mirroring the IK foot is all messed up.

Hello,

I’m not sure I understand your problem, but if you’re processing the IK before mirroring the Anim-Pose the IK will also be mirrored.
if you are still having problems please contact us by email support.

Thank you,
RMA.

Hello,

I’ve purchased this plugin and tried to apply to the animation I have, but I am experiencing some issues. See image below. Seems like bones are rotating in the opposite directions than the original ones. I followed your instructions and did this in NotRuntime mode. Am I doing something wrong?

Thanks
Murad

Hello,
Please contact me via email: [EMAIL=“RafaelMAlmeida@Outlook.com.br”]RafaelMAlmeida@Outlook.com.br
Thank you.

Hey there Rafael,

the “Install to Engine” button is not working at the moment for 4.25 in the Launcher, can you ask Epic to fix this issue, please? Thank you!

Same issue - store page shows support for 4.25 but this is the only plugin I cant install to 4.25 for a project.

Hi, I’m contacting Epic, any news I let you know.

Hi, I’m contacting Epic, any news I let you know.

Hi, The problem has been fixed! :slight_smile: