RMAMirrorAnimation

Yes it is correct.
You need to keep the plugin installed even if you only use it to make “Direct Conversion of the AnimSequence”.
If you have questions, let me know.

The customer support on this plugin is incredible. I purchased this plugin (V1.7.3) and found an issue with several animations that were retargeted from a skeleton with a difference hierarchy. I brought this up to Rafael’s attention, and after troubleshooting with my setup he informed me that it was a new bug and he would look into it. In less than 2 days he had the bug fixed and gave me the update to V1.7.4.

The plugin works flawlessly across all our animations and skeletons. Setup is relatively easy with mirror tables being automatically generated yet the ability to manually edit them is available. We had to install the plugin from source into our custom engine; which was equally painless: the code just dropped in and compiled without issue.

This works only with Characters Structure?

I have a Weapon with hands on it (is a VR game, RootBone, MagazineBone, BoltBone, SelectorBone, and HandRight and its childrens,and HandLeft and its childrens) and i want to mirror the hands depends on the hand that grabbed the gun.

Hello Aidan,

The plugin is able to work with any skeleton, you can specify which joints should be mirrored and which ones do not.

Hey there @RafaelMAlmeida,

after the plugin update today (v1.10.1), I can’t package my project and the engine drops this error in the output log:


UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\RocketSync\4.19.1-3989454+++UE4+Release-4.19\Working\Engine\Source\Runtime\Core\Public\Modules/ModuleManager.h] [Line: 268]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: Tried to get module interface for unloaded module: 'ContentBrowser'
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000203EF218 KERNELBASE.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F5C57884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000D0E16D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000D0D51949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000BCC6310D UE4Editor-RMAMirrorAnimation.dll!FModuleManager::GetModuleChecked<FContentBrowserModule>() [d:\rocketsync\4.19.1-3989454+++ue4+release-4.19\working\engine\source\runtime\core\public\modules\modulemanager.h:268]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000BCC645B5 UE4Editor-RMAMirrorAnimation.dll!URMAMirrorAnimationMirrorTable::URMAMirrorAnimationMirrorTable() [d:\build\++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\rmamirroranimation\source\rmamirroranimation\runtime\private\rmamirroranimationmi
rrortable.cpp:22]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F51F54F8 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:2749]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F5487D30 UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:821]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F54694A2 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:895]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F51FA7F7 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:788]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000D0C04190 UE4Editor-Core.dll!TBaseMulticastDelegate<void>::Broadcast() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:937]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000D0E15E91 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\modules\modulemanager.cpp:487]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F660FC7A UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\moduledescriptor.cpp:484]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F662242B UE4Editor-Projects.dll!TryLoadModulesForPlugin() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:910]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000F660F9F7 UE4Editor-Projects.dll!FPluginManager::LoadModulesForEnabledPlugins() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:975]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D41974A UE4Editor-Cmd.exe!FEngineLoop::LoadStartupModules() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2610]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D41DD83 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2027]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D4169FA UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D416C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D424177 UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000007D424FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x0000000022593034 KERNEL32.DLL!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x0000000023A21551 ntdll.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x0000000023A21551 ntdll.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: end: stack for UAT
PackagingResults: Error: begin: stack for UAT
PackagingResults: Error: === Critical error: ===
PackagingResults: Error: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\RocketSync\4.19.1-3989454+++UE4+Release-4.19\Working\Engine\Source\Runtime\Core\Public\Modules/ModuleManager.h] [Line: 268]
PackagingResults: Error: Tried to get module interface for unloaded module: 'ContentBrowser'
PackagingResults: Error: [Callstack] 0x00000000203EF218 KERNELBASE.dll!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x00000000F5C57884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
PackagingResults: Error: [Callstack] 0x00000000D0E16D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
PackagingResults: Error: [Callstack] 0x00000000D0D51949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
PackagingResults: Error: [Callstack] 0x00000000BCC6310D UE4Editor-RMAMirrorAnimation.dll!FModuleManager::GetModuleChecked<FContentBrowserModule>() [d:\rocketsync\4.19.1-3989454+++ue4+release-4.19\working\engine\source\runtime\core\public\modules\modulemanager.h:268]
PackagingResults: Error: [Callstack] 0x00000000BCC645B5 UE4Editor-RMAMirrorAnimation.dll!URMAMirrorAnimationMirrorTable::URMAMirrorAnimationMirrorTable() [d:\build\++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\rmamirroranimation\source\rmamirroranimation\runtime\private\rmamirroranimationmirrortable.cpp:22]
PackagingResults: Error: [Callstack] 0x00000000F51F54F8 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:2749]
PackagingResults: Error: [Callstack] 0x00000000F5487D30 UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:821]
PackagingResults: Error: [Callstack] 0x00000000F54694A2 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:895]
PackagingResults: Error: [Callstack] 0x00000000F51FA7F7 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:788]
PackagingResults: Error: [Callstack] 0x00000000D0C04190 UE4Editor-Core.dll!TBaseMulticastDelegate<void>::Broadcast() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:937]
PackagingResults: Error: [Callstack] 0x00000000D0E15E91 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\modules\modulemanager.cpp:487]
PackagingResults: Error: [Callstack] 0x00000000F660FC7A UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\moduledescriptor.cpp:484]
PackagingResults: Error: [Callstack] 0x00000000F662242B UE4Editor-Projects.dll!TryLoadModulesForPlugin() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:910]
PackagingResults: Error: [Callstack] 0x00000000F660F9F7 UE4Editor-Projects.dll!FPluginManager::LoadModulesForEnabledPlugins() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:975]
PackagingResults: Error: [Callstack] 0x000000007D41974A UE4Editor-Cmd.exe!FEngineLoop::LoadStartupModules() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2610]
PackagingResults: Error: [Callstack] 0x000000007D41DD83 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2027]
PackagingResults: Error: [Callstack] 0x000000007D4169FA UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
PackagingResults: Error: [Callstack] 0x000000007D416C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
PackagingResults: Error: [Callstack] 0x000000007D424177 UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
PackagingResults: Error: [Callstack] 0x000000007D424FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
PackagingResults: Error: [Callstack] 0x0000000022593034 KERNEL32.DLL!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x0000000023A21551 ntdll.dll!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x0000000023A21551 ntdll.dll!UnknownFunction ]
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): Took 11,2401669s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\Jim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Unreal+Engine+4+Engine+UE_4.19\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure

Hello JimPhoenix,

I want to inform you that the problem has been solved through the update "1.10.2 ".
Thank you very much for helping to improve the plugin, have a good day.

Oh, thanks for the hotfix, I see the update notification in the launcher, but sadly, I can’t intall it. :frowning:

Update “1.10.2” was submitted, I was not notified that the version was made available, so please wait a little.

I want to inform you that the new version “1.10.2” is now available, restart the Epic Games Launcher to get the lastest updates.
Please rate the plugin in the store if you have not done.

Well,thanks for the info, but the error is still there (in v1.10.2), so no changes in my side, I can’t package the project, this is from the output log:


UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\RocketSync\4.19.1-3989454+++UE4+Release-4.19\Working\Engine\Source\Runtime\Core\Public\Modules/ModuleManager.h] [Line: 268]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: Tried to get module interface for unloaded module: 'ContentBrowser'
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000284DF218 KERNELBASE.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000000BDF7884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FF426D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FF361949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000C73F310D UE4Editor-RMAMirrorAnimation.dll!FModuleManager::GetModuleChecked<FContentBrowserModule>() [d:\rocketsync\4.19.1-3989454+++ue4+release-4.19\working\engine\source\runtime\core\public\modules\modulemanager.h:268]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000C740018C UE4Editor-RMAMirrorAnimation.dll!URMAMirrorAnimationMirrorTable::PostInitProperties() [d:\build\++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\rmamirroranimation\source\rmamirroranimation\runtime\private\rmamirroranimationmirrortable.cp
p:84]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEED8214 UE4Editor-CoreUObject.dll!FObjectInitializer::PostConstructInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2849]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEEA40A3 UE4Editor-CoreUObject.dll!FObjectInitializer::~FObjectInitializer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2706]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEC65502 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:2750]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEEF7D30 UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:821]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEED94A2 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:895]
PackagingResults: Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FEC6A7F7 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:788]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FF214190 UE4Editor-Core.dll!TBaseMulticastDelegate<void>::Broadcast() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:937]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000FF425E91 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\modules\modulemanager.cpp:487]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000000F82FC7A UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\moduledescriptor.cpp:484]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000000F84242B UE4Editor-Projects.dll!TryLoadModulesForPlugin() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:910]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000000F82F9F7 UE4Editor-Projects.dll!FPluginManager::LoadModulesForEnabledPlugins() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:975]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB37974A UE4Editor-Cmd.exe!FEngineLoop::LoadStartupModules() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2610]
PackagingResults: Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB37DD83 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2027]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB3769FA UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB376C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
PackagingResults: Error: Assertion failed: ModuleManager.IsModuleLoaded(ModuleName) [File:D:\RocketSync\4.19.1-3989454+++UE4+Release-4.19\Working\Engine\Source\Runtime\Core\Public\Modules/ModuleManager.h] [Line: 268]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB384177 UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x00000000CB384FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000002B6A3034 KERNEL32.DLL!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000002BDC1551 ntdll.dll!UnknownFunction ]
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: [Callstack] 0x000000002BDC1551 ntdll.dll!UnknownFunction ]
PackagingResults: Error: Tried to get module interface for unloaded module: 'ContentBrowser'
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error:
UATHelper: Packaging (Windows (64-bit)):   LogWindows: Error: end: stack for UAT
PackagingResults: Error: [Callstack] 0x00000000284DF218 KERNELBASE.dll!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x000000000BDF7884 UE4Editor-ApplicationCore.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\applicationcore\private\windows\windowserroroutputdevice.cpp:65]
PackagingResults: Error: [Callstack] 0x00000000FF426D9B UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:70]
PackagingResults: Error: [Callstack] 0x00000000FF361949 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:419]
PackagingResults: Error: [Callstack] 0x00000000C73F310D UE4Editor-RMAMirrorAnimation.dll!FModuleManager::GetModuleChecked<FContentBrowserModule>() [d:\rocketsync\4.19.1-3989454+++ue4+release-4.19\working\engine\source\runtime\core\public\modules\modulemanager.h:268]
PackagingResults: Error: [Callstack] 0x00000000C740018C UE4Editor-RMAMirrorAnimation.dll!URMAMirrorAnimationMirrorTable::PostInitProperties() [d:\build\++portal+dev-marketplace+full\sync\localbuilds\plugintemp\hostproject\plugins\rmamirroranimation\source\rmamirroranimation\runtime\private\rmamirroranimationmirrortable.cpp:84]
PackagingResults: Error: [Callstack] 0x00000000FEED8214 UE4Editor-CoreUObject.dll!FObjectInitializer::PostConstructInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2849]
PackagingResults: Error: [Callstack] 0x00000000FEEA40A3 UE4Editor-CoreUObject.dll!FObjectInitializer::~FObjectInitializer() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:2706]
PackagingResults: Error: [Callstack] 0x00000000FEC65502 UE4Editor-CoreUObject.dll!UClass::CreateDefaultObject() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\class.cpp:2750]
PackagingResults: Error: [Callstack] 0x00000000FEEF7D30 UE4Editor-CoreUObject.dll!UObjectLoadAllCompiledInDefaultProperties() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:821]
PackagingResults: Error: [Callstack] 0x00000000FEED94A2 UE4Editor-CoreUObject.dll!ProcessNewlyLoadedUObjects() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:895]
PackagingResults: Error: [Callstack] 0x00000000FEC6A7F7 UE4Editor-CoreUObject.dll!TBaseStaticDelegateInstance<void __cdecl(void)>::ExecuteIfSafe() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:788]
PackagingResults: Error: [Callstack] 0x00000000FF214190 UE4Editor-Core.dll!TBaseMulticastDelegate<void>::Broadcast() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:937]
PackagingResults: Error: [Callstack] 0x00000000FF425E91 UE4Editor-Core.dll!FModuleManager::LoadModuleWithFailureReason() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\private\modules\modulemanager.cpp:487]
PackagingResults: Error: [Callstack] 0x000000000F82FC7A UE4Editor-Projects.dll!FModuleDescriptor::LoadModulesForPhase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\moduledescriptor.cpp:484]
PackagingResults: Error: [Callstack] 0x000000000F84242B UE4Editor-Projects.dll!TryLoadModulesForPlugin() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:910]
PackagingResults: Error: [Callstack] 0x000000000F82F9F7 UE4Editor-Projects.dll!FPluginManager::LoadModulesForEnabledPlugins() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\projects\private\pluginmanager.cpp:975]
PackagingResults: Error: [Callstack] 0x00000000CB37974A UE4Editor-Cmd.exe!FEngineLoop::LoadStartupModules() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2610]
PackagingResults: Error: [Callstack] 0x00000000CB37DD83 UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2027]
PackagingResults: Error: [Callstack] 0x00000000CB3769FA UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:127]
PackagingResults: Error: [Callstack] 0x00000000CB376C4A UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
PackagingResults: Error: [Callstack] 0x00000000CB384177 UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
PackagingResults: Error: [Callstack] 0x00000000CB384FBF UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
PackagingResults: Error: [Callstack] 0x000000002B6A3034 KERNEL32.DLL!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x000000002BDC1551 ntdll.dll!UnknownFunction ]
PackagingResults: Error: [Callstack] 0x000000002BDC1551 ntdll.dll!UnknownFunction ]
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:CapsuleTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:DrawDebugCylinder.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:LineTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMulti.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceMultiForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingle.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleByProfile.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.KismetSystemLibrary:SphereTraceSingleForObjects.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or BoolProperty /Script/Landscape.LandscapeSplineConnection:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/Engine.BatchedLine:End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/AIModule.NavLocalGridManager:FindLocalNavigationGridPath.End
LogUObjectHash: Warning: Ambiguous search, could be StructProperty /Script/Engine.KismetSystemLibrary:BoxTraceMulti.End or StructProperty /Script/FunctionalTesting.FunctionalTestUtilityLibrary:TraceChannelTestUtil.End
PackagingResults: Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): Took 13,1053364s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
UATHelper: Packaging (Windows (64-bit)):        (see C:\Users\Jim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Unreal+Engine+4+Engine+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Cook Failure

The v1.10.0 did the job without any error, so could I download that version from Git or Google Drive? If you wish, I can show you the invoice from Epic in PM to share the link, tomorrow I need to show the whole packaged (Shipping) project to people, so that’s a bit hasty thing right now.

Please contact me via email: RafaelMAlmeida@Outlook.com.br

Alright, I just sent you an e-mail. :rolleyes:

I come to inform everyone that the Bug reported by Jim was fixed in the version (1.10.3), I thank Jim for the contribution.

**You’re Welcome Rafael **and thanks again for the insanely quick hotfix! :slight_smile:

I want to inform you that the new version “1.10.3” is now available, restart the Epic Games Launcher to get the lastest updates.
Please rate the plugin in the store if you have not done.

Hey there,

The plugin works great and I have a suggestion for a future version.

I am working with Animation Montages and Child Montages, I want to replace certain animations in my montages as shown here in the epic documentation

However the animation sequences generated by the plugin don’t show up in the pick list. I think this is because they are a custom type.

rma_suggestion.png

If the Mirror Table could offer a settings tab, that would let you switch what type of asset it produces that would be very helpful.
Currently the only workaround I found is to export the animation back to an fbx, delete the asset, and import it from the fbx again.

Hello Hitsugen,

Replace the animation in the AnimMontage, I think it’s a good suggestion I will add this in a future release, now about being able to choose the type of asset that will be produced this would bring some limitations to the plugin, it will not happen.

Thank you very much Hitsugen for your suggestion.

Oi tudo bem.
Fiz a compra do seu plug-in, ao espelhar a animação não consigo exporta ela do unreal engine versão 4.20? porque não consigo?tem algum processo?

Olá Tiago,
Poderia especificar melhor seu problema, oque acontece quando você tenta exportar a animação?, poderia disponibilizar o log para uma analize mais aprofundada?


Ao selecionar uma animação que foi espelhada AssetAction>Export> ele não exporta pra área de trabalho.
Log:

*ocultei os Preview pois não sei se posso mostra o conteúdo.