I picked up Risk of Rain 2 the other day (and have been loving it!) and have been fascinated by their inked outlines, after having created a very simple 1-colour outline in UE4 myself but finding it really lacking.
What in the world do you think they’re doing here to get the colours of the underlying material up into the outline? Is it some sort of low-value additive blend maybe?
I’m not an incredibly technical person, but always happy to learn so interested in what others might think
Attaching a few cropped images with zoomed sections so you can get a decent view of what I’m talking about.