Right eye distorted - cardboard


I am having an issue in UE 4.24.3 with a cardboard device where the right eye is distorted and therefore the image in the headset is not correct, see the screenshot below :

The project has nothing special, it’s pretty much the VR template with some assets.



have you figured out, how to fix it? I just started developing my first VR project, but got the same issue. I think it’s maybe because Google VR is deprecated since UE 4.24, so maybe the only solution is to stick with 4.23 (where is it OK for me, but I would like to use at least 4.24 if possible).