I ınstalled rider and I cannot ınstall riderLİnk it keeps showing the same massage
Result: Failed (RulesError)
Total execution time: 3.67 seconds
Trace written to file C:\Users\mehmet.emin\AppData\Local\UnrealBuildTool\Trace.uba with size 2.0kb
Took 3.91s to run dotnet.exe, ExitCode=8
UnrealBuildTool failed. See log for more details. (C:\Users\mehmet.emin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.8\UBA-UnrealEditor-Win64-Development.txt)
AutomationTool executed for 0h 0m 4s
AutomationTool exiting with ExitCode=8 (8)
BUILD FAILED
Failed to build RiderLink plugin for C:\Program Files\Epic Games\UE_5.8
Failed to build RiderLink plugin
Hello there @outcastflash!
Checking around the community, that looks like a rights conflict between your system. Considering the rules error with ExitCode=8, that’s means UBT failed to compile something at the start, due it being unreadable, or inaccesible.
When you try to install RiderLink into engine, the process will generate a lot of temporal files at C:\Program Files, a prime task for something like Windows’ UAC to block due missing rights. So, the first thing I would test, is to ensure that all the programs running have admin rights, including the Rider installer.
Also, since you have unsuccesfull install attempts, it’s quite possible that stale data is included in your current cache. Before the next try, navigate to C:\Users<your_username>\AppData\Local\Temp\UnrealLink, and delete the “UnrealLink” folder.
Finally, consider that 5.8 is the latest UE release, there’s a possibility that RiderLink still has a few kinks with it. Make sure you are using the latest Rider version available as well.