First and foremost this is my first time on the UE4 forums, so my apologies if this is posted in the wrong place: It did seem like I’ve picked the right topic of the ones available.
Anyway! I’m currently working on my final year project at University which is a character themed around Sons of Anarchy, which is mostly finished. I’ve opted to have him holding a cigarette between his lips but I can’t seem to get the ribbon particle effect to quite replicate real smoke even after searching around and reading up on the UE4 guide.
Here’s how it’s currently looking in the particle editor;
As you can see (circled in red to show exactly what I mean) there’s some really jagged edges in there that I have no idea how to fix. Being a novice and having never touched the particle editor before doesn’t really help, so I was wondering if anyone knew how to make aforementioned edges more rounded like the real thing? Thanks for your time