Hello, i have problem with my ribbon particle. My ribbon is setup to work like a trail along a sword swing in vr. It starts if the velocity of my motion controller is greater or less as X. I’ve created 3 particles and placed them inside the weapon actor.The ribbon looks like in my picture:
The top half is what i expect to be shown, the bottom one what happens in reality. the red line is the ribbon trail, the black one is the motion of the swing. I didnt made alot of changes inside the particle, except for sheets per trail/ trail count/ max particle in trail count. So does anyone know how to make it more precise to my motion, or what i have to change so it will be accurate? Or is it in generel incopatible with fast motions?
I appreciate any kind of help