hello.
after updating unreal and the datasmith plugin to the latest version (5.1) whenever i try to use the live link feature rhino will crash upon clicking on the “synchronize” button on the datasmith toolbar. this didnt happen on all projects, so after a little testing, i found out if an object has all the three conditions listed below (at the same time) rhino will crash.
the conditions:
1.has 2 materials on different faces
2.has box projection uv mapping
3.has “edge softening” modifier checked on
this might sound like a very obscure bug but for architecture use i think its very common to have all of these conditions together for many objects.
also attach a sample rhino file in which if you click synchronize the application must crash.
Rhino version: version 7 SR24
Sample.3dm (184.8 KB)
Update: it also crashs when you try to export without direct link
Solution: if you use a number except the default in the UVW repeat/offset/rotation parameters in the texture Mapping Panel, the crash will not happen and everything will work properly.