Revision Control: Failed to load fragment payload

(topic deleted by author)

Hello @Abu_Daxi if you are still experiencing this issue please try the following:

  • Save all changes you’ve made to the project,
  • Close UEFN & ensure it is fully closed/background processes complete until “Launch” becomes visible in the Epic Games Launcher rather than “Running”,
  • Navigate to the project folder in which you are receiving the error in your Windows file browser,
  • Move ONLY the .urc folder to your desktop (don’t delete it for now just in case it is needed) so that it is no longer in the project folder,
  • relaunch UEFN,
  • open the project,
  • a new .urc folder will be created and your state should be reset, hopefully unblocking you to check in again,
  • once you confirm all is working again you can delete the folder you moved to the desktop

We have a fix to prevent this issue from happening coming in an upcoming release but this workaround should unblock you in the meantime

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