Revision Control does not connect

Summary

Cannot connect to Unreal Revision Control for one specific project. Connecting fails with “Failed to load branch metadata: Failed to load data from mutable store | MutableLoad”. Other projects connect normally, so the issue appears to be server-side with this project’s branch.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Steps to Reproduce

  1. Open UEFN and load the project “MyProjectN”.
  2. Enable Unreal Revision Control / connect to the main branch.
  3. Observe the connection log.

Expected Result

Revision Control connects to the main branch and loads the branch metadata, allowing check-out and check-in of files (as it did previously - revisions 12 and 15 were submitted successfully before the issue started).

Observed Result

Connecting to Revision Control fails repeatedly with:
“Connection Error: Failed to load branch metadata: Failed to load data from mutable store | MutableLoad”
“Failed to load branch metadata”
The connection does not establish at all. This happens only with project “MyProjectM”; other projects connect without any problem. UEFN reports 4022 uncontrolled (local) assets for this project.

Project name: MyProjectM
Branch: main

Platform(s)

windows

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Additional Notes

Troubleshooting already done without success:

  • Restarted UEFN completely and reconnected to Revision Control
  • Reset the local Saved/cache folder for the project
  • Repaired the .uproject file association in the Epic Games Launcher
  • Confirmed other projects connect to Revision Control normally