I can’t seem to find a straight answer on this.
Imagine in game I attempt to spawn a sword.
Before the sword is spawned I want to create a bunch of particles which accumulate into the shape of the sword.
Typically particles expand outward but in this case they would fade into existence and decompress to all collectively form the shape of my mesh.
Once complete the sword then begins existing in the form all of the particles created.
Is this possible?
I’m a total noob at this stuff so go easy on me.