Reverb G2 controllers not working in UE4 4.25.4

Thanks for providing this. Sorry also for the very late reply.

I actually have all the same items (with different names) in my Input section, but still no go on getting the G2 controllers to work in UE4.25.4 (or any other version). I’ve tried diabling all but SteanVR plugins…still no go.

Btw, this happens with all my versions of UE4 (including UE4.27). One thing I do notice though is that SteamVR always complains there is a problem with my action manifest ( which I assume is the source of my problem), but I can never get to the point of actually being able to repair it. SteamVR won’t load any manifest (it just keeps saying loading bindings for my project…forever), so I can’t even do a custom binding as there isn’t a binding available for my project to modify. I’ve also done the regenerate action manifest + bindings inside UE4 but nothing ever happens afterwards.

Literally pulling my hair out on this…and the swear jar is the size of my apartment building by now…

The other thing that happens is if I use OpenXR in 4.26 it causes an instant crash with one my assets I’m using once I start VR view…so it’s a bouble ■■■■…^%$#*

I really want to get the G2 working with my project as it looks so much more incredible than the Rift S.