This question was created in reference to: [World parition nav mesh with dynamic build and data [Content removed]
Hello,
As discussed in the references issue, we have created a pull request for our changes regarding the reusing the nav data chunk actors when rebuilding the world partition nav mesh. The feature is optional and can be turned on using a console variable.
The pull request is: https://github.com/EpicGames/UnrealEngine/pull/14277
I am sorry for the response being so late that the original ticket has been already closed ![]()
Cheers,
Matej
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