Reuse Level Sequence for many actors?

Hello,

Let’s say I have a custom door mesh. I create a Level Sequence for an open animation.

Now, let’s say my map is going to have multiple doors. Do I have to create a different Level Sequence for each one of the doors?

Because, as far as my knowledge goes, I’m only able to animate an object by using the actor directly.

Thanks!

You can put many doors into the same sequence if that’s what you’re asking but you would need to reanimate each of the doors. If you’re asking if there’s a way to animate one door and reuse that animation on the other doors it’s not that simple.

I asked a similar question recently about duplicating animations around a map.

https://forums.unrealengine.com/t/can-you-duplicate-and-move-objects-in-a-sequence/