Return to Castle Wolfenstein E1L1 Remake - Unreal Engine 4 - Feedback Welcome!

Updates:

Finalised the layout for the end of the level in terms of geometry. Still needs some materials changing, props adding and lighting etc. Instead of just a boring door to walk through you can now look at the cool interesting architecture and look out to the vast landscapes with distant thunder. There is also a cool room on the right which I will use to add a table and some other German stuff. Most recently I finished the foliage (rocks, grass and trees outside the windows)

I also implemented some rain splines to add the effect of rain dripping off objects

There is much more to come. Here is my list of tasks to complete to get this finished.

  • Major detail passes

  • Add more German WW2 related props and details

  • Add further ambient and generic SFX

  • Implement physical materials (footsteps etc)

  • Improve FPS Character

  • Add player damage SFX

  • Implement AI (German Soldiers/Enemies)

  • Implement further interactivity

  • Improve siren SFX

  • Improve level soundtrack

  • Finalise Outdoor weather (sky is too bright)

  • Fix world lighting (currently its placeholder, I want it more realistic and darker)

  • Balance gameplay e.g. item pickups

  • Create main menu and interface (currently placeholder)

  • Create level intro (currently placeholder)

  • Migrate from Unreal Engine 4 to Unreal Engine 5

4 Likes