If you ran out of memory then doing it again isn’t going to fix it because it will run out of memory again. If you have a very large map, with foliage and things like that, then baked lighting might not be a good option.
If you ran out of memory then doing it again isn’t going to fix it because it will run out of memory again. If you have a very large map, with foliage and things like that, then baked lighting might not be a good option.